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Giving Thanks + New Mixed Reality Photo

Tomorrow many people in the US will be celebrating the holiday of Thanksgiving. Regardless of how it started, it is now a time where families and friends gather together to say "thank you" for everything they are grateful for. For us at White Lotus, we are thankful for so many things. We are thankful for... All of our Kickstarter backers, who believed in us and helped launch us on this amazing journey. We are starting to see the light! Our parents, who have continued to support us though all of development. Our friends and other family members, for putting smiles on our faces; who have been there for us through our ups and downs, and given us comfort and words of advice in times of need.  Our professors and teachers, like Vinnie Morrison, who inspired us to achieve more, and not to settle for just "good enough" in our work. All of the people who work at Epic Games, for continuing to improve upon and make using Unreal Engine 4 a great experience for all developers, i...

Another Excerpt from Mouse's Tale: An Alpha League Supers Novel

I'm probably a hair's breadth away from being finished with Mouse's Tale: An Alpha League Supers Novel , so I figured I'd post another excerpt. The usual caveats apply (eg, hasn't been edited, etc.). Needless to say, I'm further behind in my writing than I anticipated being at this point.  That said, enjoy! -------------------------------------------------------------------------------------------------------- Satisfied with what I’d accomplished (especially in comparison to the effort I’d put forth), I left the backroom and went strolling down the hallway. Just as I stepped back into the main barroom, I ran into Vixen (who apparently had been about to head into the area I’d just left). “There you are,” she said, flashing a lovely smile. “I thought I asked you not to go anywhere.” “Yeah, I’m not good at taking instruction,” I responded, pushing down a jubilant vibe I’d felt upon seeing her. “I’m weird like that.” I tried to step around her, but she glided right ...

Graphics in XING + The Bright Side of Delays

Hello, John here! For my blog post today I'm going to ramble about some of the development process we are going through, as well as some of the tougher problems I'm working to solve. I'll also address the ongoing delay of the release. First, a quick update on development. I've recently been busy integrating the changes made in Unreal Engine 4.14 to our custom 4.12 build specifically to better support the ever changing SDK's of all the VR headsets we are supporting, as well as for a few other nice improvements to the editor. Our friends at Cyan were the ones who really encouraged us to mess around with the engine itself to better suit our needs, and while it's initially a daunting task I'm really happy I dove into it. We've actually cycled our entire project from engine version to engine version since the original 4.0 release, and getting my hands dirty with the engine code is certainly helping me better understand some of the "magic" that make...

Obduction - From the Perspective of an Adventure Game Developer

Early last week the independent game developer Cyan released a virtual reality version of their latest creation, Obduction , into the wild. This marks Cyan’s first foray into VR and a departure from working on sequels to their acclaimed Myst series. Obduction’s game design and atmosphere feel deeply rooted in the company's previous work, yet remain feeling fresh and wholly original. Instead of writing about our game XING’s development directly, this week I will be doing so through the lens of the release of Obduction . Gamers have seen the release of many great puzzle and adventure games in recent years, including The Witness , Firewatch , The Talos Principle , and Monument Valley to name a few. Despite the emergence of so many titles which credit Myst as an influence for their game, there is actually a significant lack of a pure Myst -style game design actually deployed in these games. That is to say, there are few puzzle games released which stick to the original formula of My...