Hi, I'm John , lead developer on Xing! If you are looking for some jabber about how this game is being made, you are in the right place. Firstly, a little history. Koriel and I started this game as a simple project for school, but once we started, we couldn't really stop. We were asked by our professor to submit our project to the IEEE GameSig competition at Chapman University. With the deadline in only a few weeks we set out to turn our map into a full fledged game. Many hours and frozen waffles later we created the land of Xing - four levels of atmospheric island goodness, and we made it as one of the top ten finalists for the competition. We created a presentation trailer and in front of a panel of industry professionals took second place in the competion, pleasently suprising us. Knowing we can do better, Kori and I decided to continue production into the summer and turn the award winning demo into a full game. For me, Xing is the culmination of everything I love about vi...