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Đang hiển thị bài đăng từ Tháng 9, 2013

Do You Squidoo?

Update (Aug. 24, 2014): Squidoo is shutting down! Roughly a week ago Squidoo's founder released a statement that the site is going the way of the dodo and will be selling it's content to rival HubPages. It's not a huge surprise if you were familiar with some of the things that were going on there (such as what's noted in my blog post below), but I feel sorry for all the people who devoted hundreds or thousands of man-hours to the site - especially in the past year or so. Before I turned to writing books, I spent some time trying to earn passive/residual income from other writing activities. While the terms are often used interchangeably (I do it myself), there is a slight difference between passive income and residual income. Passive income can be viewed as income a person earns without actively being involved in its generation. A good example would be corporate dividends: you made an initial investment that consisted of buying stock in a company. After that, you don...

Book Release: Extraction (A Kid Sensation Story)

I'm pretty excited about finally publishing the latest Kid Sensation adventure, Extraction , which is a short story (although technically - based on word count and length - I think it actually fits the definition of a novelette).  As with the first two novels, the cover art was done by Isikol. The story itself is kind of a holdover - something hinted at in the second book, Mutation . However, rather than fold it into the action taking place in Kid Sensation #3 (the third book), my gut instinct was to make it a stand-alone adventure (which I hope fans of the series will appreciate). As with the second book in the series, I once again failed miserably in terms of announcing a publication date, doing a cover release, and so on. Frankly speaking, it's probably my process that prevents me from taking any of the aforementioned actions.  I typically don't even begin thinking about a cover until I've finished the manuscript. In fact, the first time I turn my mind to what should...

100 Island Lake Screenshot Post!

Hello everyone! Thank you everyone for your kind words and support last post. We are working very hard over here, and it's always nice to hear understanding and appreciation. We decided to give you guys a sneak peak at some of our latest work:

The Shape of Things to Come

I was very excited to get a message tonight from someone asking about the sequel to  Warden . While it hasn't been selling as well as my Kid Sensation series , the book has been a steady performer and appears to have a growing fan base. I had originally intended to have the next book in the series published in August, but that schedule got mangled like an innocent bystander in a Stephen King novel. However, I'm happy to report that the sequel is actually finished.   I got it back from my editor last week and have just gone over it again myself. I'll probably review it one final time this weekend, so by Monday it should be ready in terms of text. In terms of cover, however, my artist (the great Isikol), is currently at work on the cover for a new Kid Sensation short story that I recently completed. Once that is done, I hope to have him turn his hand to Warden #2. With any luck, the publication schedule looks something like this: Kid Sensation short story - probably in the ...

Underestimations, End of Summer Catch-Up, and 100 Island Lake

Hello Everyone! It's been a while and we'd like to let you guys in on everything that has been going on in development. Underestimations First things first: it has been a slow but steady realization for us that we will not be completing this game by our original goal of October this year. Over the past 3 months, we have worked almost every day, and still there is much to do! In those months we continued to learn and produce more technologies for the game, as well as better ways of getting the atmosphere and mechanics that we feel are crucial to the land of XING - especially when it comes to the Oculus Rift! Instead of finishing quickly and giving you guys a game that is less than we want, we have opted to continue our development into the winter - striving to hit all (or most) of our creative goals for the game. Quality is what we are striving for, and we hope that everyone will understand that the wait will be necessary for a better and more polished product. Long story short...

Labor Day Weekend and Lessons Learned

After a somewhat slow July, I was blessed to have an absolutely tremendous August, with over 3500 ebook sales.  The numbers received an obvious boost from the release of Mutation , and - needless to say - I'm over the moon about the results and thrilled that readers seem to be enjoying my work. Of course, my journey as an author is only just getting started in earnest, but I couldn't help reflecting back on the path I've taken thus far.  With that in mind, I thought it might be worth sharing some of the things that I feel were helpful to me on a number of levels in terms of my writing: Find inspiration wherever you can - especially in the little things Before I published  Sensation , I would occasionally get this nagging thought that I shouldn't be wasting so much time writing. To a certain extent, it seemed like a healthy, creative outlet for which I merely had grandiose dreams, so doubts about how successful I could be in this endeavor would sometimes flit through my ...