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Đang hiển thị bài đăng từ Tháng 9, 2014

The First Oculus Connect

Last weekend we took 2 days off to participate in Oculus Connect, the first Virtual Reality Developer Conference held in Hollywood, CA. Since James and I both live near the area, we were able to just drive over - sorry John, next time! Day 1 Hollywood Hills On arrival we parked under the mall next to the hotel, and made our way up to the mezzanine floor. There were already tons of developers milling around the halls, showing off their latest work or new technology. One of the first things we tried was the Gear VR , brought to life through the combined efforts of Samsung and Oculus. Here's an interesting peripheral we found by Dexta Robotics . James said it was quite comfortable After an hour or 2 of "connecting", we decided to set up the demo for other developers to try out. Oculus provided 8 demo booths that were already set to go with DK2s. We set up the demo by plugging in an external hard drive, and had it going for about 45 minutes. James setting up the demo Making s...

THE GIANT PAX POST: A real in-depth look at the entire experience of running a booth at PAX Prime.

Since our last booth setup post was very well received, and quite a few developers thanked us for the info, we decided to to a giant post about our experience running a booth at PAX. Hope you enjoy! Taken at the end of the show. From the Left: Speedo, John, Koriel and James TL;DR PAX Prime was a great experience. Making the booth come together was a challenge, and took a lot of time, planning, and care. We drove all the way up to Seattle and back from LA in order to bring everything we wanted to have in the booth, and it was well worth it. We brought lots of tools for setup and breakdown, which came in handy for other exhibitors too.  Thanks to the MEGABOOTH and Enforcers, all we had to worry about was our own booth space. We had 2 Oculus Rift demos set up, and those helped to draw in the crowds - giving our booth a 30-50 minute line at all times during the show. It was incredible, and around 200 people got to play per day. That's about 800 people total for the weekend! That doesn...